The digital footprint defines a person’s digital presence, such as the user’s activity on social media platforms. These platforms are
Category: Abstracts
MorphoTest
Learning a language is always a challenging task that requires a substantial amount of time and dedication to be able
GNU radio-based teaching system
Student: Malcolm Vella VidalCourse: B.Sc. (Hons.) Computer EngineeringSupervisor: Prof. Victor Buttigieg
A comparison of speech-recognition techniques and models
There has been an increase in speech-recognition software used in many devices. This software was initially introduced to the public
Music recommendation system
Traditional music-recommendation techniques are based on the concept of collaborative filtering (CF) which leverages the listening patterns of many users.
A system to support audio authenticity in digital forensics
This project attempts to contribute to audio-forensic procedures by providing a system that would process and check audio files for
Learning the game
Nowadays, video games are among the most popular means of entertainment available on the market, not only as the base
Gesture recognition for hologram interaction: An application for museums
The aim of this research project was to develop a deeper understanding of hand-gesture recognition for the manipulation of hologram
VR Enhance – aiding human speech and sensorimotor skills using virtual reality
Stroke remains one of the major causes for most linguistic and functional disabilities, but this condition is not the only