Over the last few decades, the business of digital and video games has risen exponentially. Game artificial intelligence (AI)in particular
Category: Abstracts
Memory Forensics of Qakbot
In their ongoing pursuit of developing malware, a common technique used by malware authors is process injection, through which malicious
Sign Language Sensorial Glove
This project aims at developing a sensor glove that could process hand gestures and translate them into the corresponding alphabetical
A framework for instrument panel layout construction
The goal of this study is to produce techniques to generate alternative user interface (UI) designs and layouts for systems
Named-entity recognition for Maltese: A scenario for a low-resource language
Named-entity recognition (NER) is a subtask in the field of natural language processing (NLP), whereby named entities such as ’person’,
The Textures Shading Cache – An Approach to Asynchronous Interactive Illumination
In computer graphics rendering refers to the process of synthesizing an image from a mathematical description of a scene. Traditionally,
Classification of Deceptive Traits from Audio-Visual Data
The automated analysis and inference of human behavioural traits by machine interfaces is a growing field of research. On the
Achieving Consensus in Elixir using Raft
Testing systems designed to run in a distributed-network setting may be described as difficult at best. Writing test cases for
Identifying bottlenecks in operational workflows at the Accident & Emergency Department at Mater Dei Hospital
Operational research is an important subfield of applied mathematics that provides decision-makers with quantitative information derived from mathematical modelling and
